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 polynomial dynamic


Compositional Active Inference II: Polynomial Dynamics. Approximate Inference Doctrines

#artificialintelligence

We develop the compositional theory of active inference by introducing activity, functorially relating statistical games to the dynamical systems which play them, using the new notion of approximate inference doctrine. In order to exhibit such functors, we first develop the necessary theory of dynamical systems, using a generalization of the language of polynomial functors to supply compositional interfaces of the required types: with the resulting polynomially indexed categories of coalgebras, we construct monoidal bicategories of differential and dynamical "hierarchical inference systems", in which approximate inference doctrines have semantics. We then describe "externally parameterized" statistical games, and use them to construct two approximate inference doctrines found in the computational neuroscience literature, which we call the Laplace' and the Hebb-Laplace' doctrines: the former produces dynamical systems which optimize the posteriors of Gaussian models; and the latter produces systems which additionally optimize the parameters (or weights') which determine their predictions.


Time-Variant Variational Transfer for Value Functions

arXiv.org Machine Learning

In most of the transfer learning approaches to reinforcement learning (RL) the distribution over the tasks is assumed to be stationary. Therefore, the target and source tasks are i.i.d. samples of the same distribution. In the context of this work, we consider the problem of transferring value functions through a variational method when the distribution that generates the tasks is time-variant, proposing a solution that leverages this temporal structure inherent in the task generating process. Furthermore, by means of a finite-sample analysis, the previously mentioned solution is theoretically compared to its time-invariant version. Finally, we will provide an experimental evaluation of the proposed technique with three distinct temporal dynamics in three different RL environments.